#ifndef _RENZO_SCENE_NODE_MESH_
#define _RENZO_SCENE_NODE_MESH_

#include "RenzoMustHave.h"
#include "RenzoSceneNode.h"

namespace Renzo
{
class SceneNodeMesh : public SceneNode
{
public:
	SceneNodeMesh(Mesh* m);
	~SceneNodeMesh(void);

	void copyToHardware();

public:
	virtual void update(int delta);
protected:
	Mesh* mesh;
};
}

#endif